WW2 Changelog: Preview v25 - 2017-12-29
From WW2 in ArmA3
- 1 Preview v25 - 2017-11-29
- 1.1 Highlights
- 1.2 Features
- 1.3 Missions
- 1.4 Gameplay
- 1.5 Performance
- 1.6 AI
- 1.7 Sounds
- 1.8 Effects
- 1.9 Terrains
- 1.10 Objects
- 1.11 Assets
- 1.12 Reskins
- 1.13 Interface
- 1.14 Scripting
- 1.15 Editor
- 1.16 Text
- 1.17 Arsenal
- 1.18 Zeus
- 1.19 Servers
- 1.20 Compatibility
- 1.21 KOTH
- 1.22 Translation
- 1.23 Tech details
Preview v25 - 2017-11-29
- Volkhov Forest by swurvin!
- Earth Mounds for the bocage by Reece and El Tyranos!
- Winter reskins of a few I44 buildings by GSTAVO!
- More Winter reskins of CUP objects by GSTAVO!
- Added: ability to disable smarter tanks system globally (alarm9k_SmarterTanks_global_disabled=true).
- Changed: improve variable to disable smarter tanks system per vehicle (_tank setVariable ["alarm9k_SmarterTanks_disabled",true]).
- Changed: improved custom parameter and variable naming.
- Fixed: key action from "ToggleWeapons" to "nextWeapon".
- Added: driver less vehicles (car and tanks) - effective commander acts also as driver.
- Fixed: path to sounds of explosives.
- Updated: Ardennes 1944 Winter by swurvin!
- Changed: redone whole mask image in high res - no more blending.
- Changed: minor heightmap tweaks and object placement.
- Changed: filled in large areas with thicker pine forest (was missing due to removal of green vegetation).
- Changed: road texture.
- Changed: added some leafless trees.
- Fixed: remove as much trees on roads as possible.
- Updated: Bray Dunes 1940 - Dunkirk by swurvin!
- Changed: tweaked SAT slightly & reworked mask image.
- Changed: lowered cell size to 2.5.
- Changed: added micro terrain detail to heightmap (lowered roads etc).
- Changed: added more objects, filled in spaces + micro detail.
- Changed: added 8+ trenches all around the terrain.
- Fixed: super green clutter.
- Fixed: heightmap around a bridge.
- Changed: disabled custom SimulWeather code for IF terrains.
- Changed: disabled custom Subdivision code for IF terrains.
- Changed: disabled any remaining custom weather/sky/lighting code for IF terrains.
- Fixed: missing replacement of some Winter objects in IF Winter terrains.
- Changed: non WW2 fitting hesco barrier hidden.
- Fixed: Gryada should not send tanks into orbit anymore.
- Fixed: roadway LOD was colliding with geometry LOD on WW2_Gryada.p3d.
- Fixed: Changed Geometry properties of clutter.
- Fixed: Fixed Ulmus so AI can no longer see through it.
- Fixed: I44 Lamp post memory light points broken.
- Fixed: scope of two done Winter reskins.
- Added: Soviet radio as static objects thanks to Lawz!
- Changed: Stielhandgranate will now denotate after 4.5 seconds instead of 8.
- Changed: made planes use non PhysX simulation for now (workaround for random jumps on flat ground).
- Changed: re-enabled adjustable sights for AT guns.
- Improved: FW-190 physX behaviour.
- Fixed: StuG III sight did not move.
- Fixed: sights from PzV.
- Fixed: incomplete Winter reskin of GMC fuel truck.
- Fixed: faulty Winter reskin for normal GMC fuel truck.
- Fixed: missing Kurs MG turret sight definition for PzV and PzVI B.
- Fixed: too high armor for a few helmets (H_LIB_SOV_TankHelmet, H_LIB_SOV_PilotHelmet, H_LIB_GER_LW_PilotHelmet).
- Fixed: missing armor protection of IShBr vests.
- Fixed: LIB_M2_60_Bag/Bar - Backpack doesn't have land contact level.
- Fixed: BM13 Katyusha - Gunner door rotates windshield glass.
- Fixed: Scout M3 doesn't display squad.xml logo on highest LOD and crew LODs.
- Fixed: GER M42 Stahlhelm Utility Strap (Oak) displays leafs without transpacenty in some LODs.
- Added: vehicle reskins as separate classes for editor and ZEUS use.
- Fixed: obsolete texture in hiddenSelectionsTextures definition.
- Fixed: faulty camo selection in soldier model.
- Removed: reskins from Alan.
- Changed: moved proxies to subfolder.
- Changed: icon definitions to be in a separate config.
- Changed: elevationMode to be the same in the KOTH BM13 SingleFire variant.
- Fixed: muzzle flash issue on KOTH BM13 variant.
- Updated: load order.
- Updated: replaced CA optic model references with IF ones.
- Added: classes for new CUP Winter reskins.