Automated and manual save game design

Moderators: Dmorok, kju

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IFA3 Dev.
Posts: 283
Joined: Thu Jan 26, 2017 7:35 pm

Automated and manual save game design

Post by kju » Sun Dec 01, 2019 9:04 am

There is auto saves set by the mission design and manual saves usable by the player.
One can limit the manual saves to one per mission via difficulty settings (or scripting).

The difficulty setup we have in mind so far:
Recruit: Unlimited manual saves, autosaves
Regular: Unlimited manual saves, no autosaves
Veteran: One manual save, no autosaves
Elite: No manual saves, no autosaves
For manual saves its planned to have before and after relevant combat situations.

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